Rise and Fall: Civilizations at War is a real-time strategy video game developed by both Stainless Steel Studios and Midway Games. Featuring mainly RTS, but also third-person and—with a few heroes only—first-person shooter scenarios, the gameplay in Rise and Fall is unique. The goal of the game is to defeat the opponent(s), which is done by first micromanaging a base, and then training an army to destroy the enemy’s position. Both land and sea units are available, allowing for different strategies, including amphibious warfare. As in most RTS games, units fight using a rock, paper, scissors method, meaning some soldiers are more capable of defeating a certain kind of enemy, while being defeated by another (ex. cavalry defeat archers, archers defeat spearmen, spearmen defeat cavalry).

Rise and Fall: Civilizations at War System Requirements

Minimum:

  • OS: Windows 2000/XP
  • Processor: Pentium III 1.4 GHz/Athlon 2000+ /Sempron 2200+ or better
  • RAM: 256 MB
  • Graphics: 64MB VRAM Directx 9.0b compatible (NVIDIA GeForce3+ / ATI Radeon 8500+)
  • Storage: 3 GB

Recommended:

  • OS: Windows XP
  • Processor: Pentium 4/Athlon XP or better
  • RAM: 1 GB RAM
  • Graphics: 128MB VRAM Directx 9.0b compatible (NVIDIA GeForce FX+ / ATI Radeon 9500+)
  • Storage: 3 GB